Creating Digital Characters for VR



Presented by Nick Zuccarello, FIEA

In this workshop we will take a behind the scenes look at some of the various tools and techniques that are used to generate real-time characters.  We will see digital model building, digital painting and digital sculpting in the computer, these tools and processes will lead into a final viewing of a real-time virtual character in VR.

This talk will be both an art and technical talk, with a heavier emphasis on art.

For times, please check the event schedule.