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Workshops

 

At Otronicon, the world of interactive technology is at your fingertips – literally.

If you’re considering a career in technology or digital media, or you’re just interested in learning how it’s done, you won’t want to miss one of our hands-on workshops. Taught by industry professionals, these workshops will give you a firsthand look at what you need to know to become the industry’s next star.

Seating in these popular workshops is extremely limited so we encourage you to learn more about the workshops below and pre-register here for $5 per reserved space.

For more information about same day availability or to be added to a wait list, please visit the Workshop and Competition Desk located on Level 2 across from the admissions desk in the lobby.

Friday, January 15th

 

2:00 p.m. | Learning Lab A, Level 2

Project Spark Workshop
Dr. Paul Varcholik, Florida Interactive Entertainment Academy (FIEA)

In this workshop, students will be introduced to game programming using Project Spark on the Xbox One. Students will setup an avatar with the ability to move, jump, and shoot! 20 total students (2 students per station). Target audience: Middle-school aged students.


Saturday, January 16th

 

10:30 a.m. | Curiosity Classroom, Level 2

Controlling a Robot Arm with the Raspberry Pi
Everett Jones, TechMe Avalon Park

In this session, students will be given the opportunity to explore the world of robotics and programming with micro-controllers. They will be introduced to advanced-level concepts in the Python Language. Students will learn how to construct a robotic arm and program basic movements. Students will design, construct and code a simple Buzz Wire Game - to move a hook from one end of a bent wire to the other, without letting the hook touch the wire.

10:30 a.m. | Learning Lab A, Level 2

Virtual Reality (VR) Workshop
Nick Zuccarello, Florida Interactive Entertainment Academy (FIEA)

This workshop will give a little of the back history of VR, and some of the challenges of developing content for a Virtual Space. This workshop will mainly cover real-time art creation, all the way from the concept phase all the way to final asset creation and implementation of content into a virtual Space.

Students will see a brief presentation on these topics and then move into a hands on demonstration using virtual reality.

10:30 a.m. | Imagination Classroom, Level 2

Hour of Code for Ages 6-12
Elaine Raybourn, Advanced Distributed Learning Initiative

What do Star Wars, Minecraft, and Frozen have in common? They are all part of the Hour of Code! The Hour of Code is an initiative to introduce computer science to kids through simple programming games. From the Hour of Code website: "One hour is only enough to learn that computer science is fun and creative, that it is accessible at all ages, for all students, regardless of background. Millions of the participating teachers and students have decided to go beyond one hour - to learn for a whole day or a whole week or longer, and many students have decided to enroll in a whole course (or even a college major) as a result." Bring kids ages 6-12 to the workshop, stay as long as you want, and participate in an Hour of Code together!


12:00 p.m. | Learning Lab B, Level 2

Paper Prototyping
Florida Interactive Entertainment Academy (FIEA)

Making a video game is a lot of hard work, so it's no good to find out your game isn't fun AFTER you make it. Paper prototyping lets designers find the fun in their game idea before a single line of code is written. In this workshop you'll learn from some example prototypes for digital games and have the opportunity to make your own paper prototype!

12:30 p.m. | Curiosity Classroom, Level 2

Introduction to Hobby Robotics
Kevin Hines, Orlando Robotics and Maker Club

The Orlando Robotics and Makers Club will provide a fun introduction to hobby robotics! If you’ve wanted to build a robot, and didn’t know where to start, you’ve found the right place. We’ll explain and demonstrate fun, simple, autonomous and radio-controlled robots. During this workshop, you’ll learn how to build and operate a simple and fun robot. All participants will have the opportunity to control a fun, hobby robot. We meet on the second Saturday of every month, at noon, in the downtown Orlando Library’s Melrose Tech Center. More info is available at www.OrlandoRobotics.org

12:30 p.m. | Imagination Classroom, Level 2

The Mars Game Workshop (for ages 9 and up)
Kevin Dill, Lockheed Martin

The Mars Game is an experimental game designed to teach a little bit of math and programming in a way that’s fun! In the game, you help a rover that has crash-landed to put itself back together, gather scattered supplies, and build a base for human explorers. Can you get the base built before the humans arrive? Come by this Saturday and find out!

2:00 p.m. | Learning Lab B, Level 2

How Building Legos is Like Building Games
Ron Weaver, Florida Interactive Entertainment Academy (FIEA)

Ever wondered what it feels like to develop a complex video game without having all the components figured out up front? This workshop will show you what it feels like to be a game developer, struggling to create an intricate system without all the pieces fully defined. And yes, there will be Legos.

2:00 p.m. | Learning Lab A, Level 2

Project Spark Workshop
Dr. Paul Varcholik, Florida Interactive Entertainment Academy (FIEA)

In this workshop, students will be introduced to game programming using Project Spark on the Xbox One. Students will setup an avatar with the ability to move, jump, and shoot! 20 total students (2 students per station). Target audience: Middle-school aged students.

2:00 p.m. | Creativity Classroom, Level 2

Google Cardboard Workshop

Orlando Science Center

Google Cardboard brings immersive experiences to everyone in a simple and affordable way. Join us in the workshop, to experience virtual reality on your smartphone.


2:30 p.m. 
| Imagination Classroom, Level 2

Look, no install! Hands On Web-based Game Authoring Part 1
Damon Regan, Rob Chadwick, & Elaine Raybourn, Advanced Distributed Learning Initiative

The Virtual World Sandbox lets you collaboratively author and deploy 2D/3D simulations and games via any internet connection—with absolutely no software installation required. In this hands-on session, participants will explore the Sandbox from a multi-user perspective, learn to author a 3D game environment from the Sandbox’s open-source library, and leave with a new tool to continue game development from home or school. If you know the basics of JavaScript, you can become an expert game developer with this open-license tool.
*Participation in both workshops is highly encouraged.

4:30 p.m. | Imagination Classroom, Level 2

Look, no install! Hands On Web-based Game Authoring Part 2
Damon Regan, Rob Chadwick, & Elaine Raybourn, Advanced Distributed Learning Initiative

The Virtual World Sandbox lets you collaboratively author and deploy 2D/3D simulations and games via any internet connection—with absolutely no software installation required. In this hands-on session, participants will explore the Sandbox from a multi-user perspective, learn to author a 3D game environment from the Sandbox’s open-source library, and leave with a new tool to continue game development from home or school. If you know the basics of JavaScript, you can become an expert game developer with this open-license tool.
*Participation in both workshops is highly encouraged.

 

Sunday, January 17th

 

10:30 a.m. | Imagination Classroom, Level 2

Hour of Code for Ages 6-12
Elaine Raybourn, Advanced Distributed Learning Initiative and Orlando Science Center

What do Star Wars, Minecraft, and Frozen have in common? They are all part of the Hour of Code! The Hour of Code is an initiative to introduce computer science to kids through simple programming games. From the Hour of Code website: "One hour is only enough to learn that computer science is fun and creative, that it is accessible at all ages, for all students, regardless of background. Millions of the participating teachers and students have decided to go beyond one hour - to learn for a whole day or a whole week or longer, and many students have decided to enroll in a whole course (or even a college major) as a result." Bring kids ages 6-12 to the workshop, stay as long as you want, and participate in an Hour of Code together!

10:30 a.m. | Curiosity Classroom, Level 2

Controlling a Robot Arm with the Raspberry Pi
Everett Jones, TechMe Avalon Park

In this session, students will be given the opportunity to explore the world of robotics and programming with micro-controllers. They will be introduced to advanced-level concepts in the Python Language. Students will learn how to construct a robotic arm and program basic movements. Students will design, construct and code a simple Buzz Wire Game - to move a hook from one end of a bent wire to the other, without letting the hook touch the wire. 

12:00 p.m. | Learning Lab A, Level 2

Paper Prototyping
Florida Interactive Entertainment Academy (FIEA)

Making a video game is a lot of hard work, so it's no good to find out your game isn't fun AFTER you make it. Paper prototyping lets designers find the fun in their game idea before a single line of code is written. In this workshop you'll learn from some example prototypes for digital games and have the opportunity to make your own paper prototype!

12:30 p.m. | Imagination Classroom, Level 2

Cookies and Code: Learning the Basics
Laine Powell, Tech Sassy Girlz and Nicole Grinsell, AceApplications

In this hands on workshop, students will learn the basics of coding. Students will work collaboratively and have an opportunity to create a mini project based on what they learned in the workshop.

2:00 p.m. | Learning Lab B, Level 2

How Building Legos is Like Building Games
Ron Weaver, Florida Interactive Entertainment Academy (FIEA)

Ever wondered what it feels like to develop a complex video game without having all the components figured out up front? This workshop will show you what it feels like to be a game developer, struggling to create an intricate system without all the pieces fully defined. And yes, there will be Legos.


2:00 p.m. | Creativity Classroom, Level 2

Google Cardboard Workshop
Orlando Science Center

Google Cardboard brings immersive experiences to everyone in a simple and affordable way. Join us in the workshop, to experience virtual reality on your smartphone. 

 

4:00 p.m. | Inquiry Classroom, Level 2

3D Printing Workshop
Orlando Science Center

In this hands-on workshop, students will learn the benefits of 3D printing and how to use an online editing software, Tinkercad or Google SketchUp to make, to design and create their own figures for 3D printing.

Monday, January 18th

 

10:30 a.m. | Learning Lab A, Level 2

 Virtual Reality (VR) Workshop (60 minutes)

Nick Zuccarello, Florida Interactive Entertainment Academy (FIEA)

This workshop will give a little of the back history of VR, and some of the challenges of developing content for a Virtual Space. This workshop will mainly cover real-time art creation, all the way from the concept phase all the way to final asset creation and implementation of content into a virtual Space.

Students will see a brief presentation on these topics and then move into a hands on demonstration using virtual reality.

10:30 a.m. | Imagination Classroom, Level 2

Hour of Code for Ages 6-12
Elaine Raybourn, Advanced Distributed Learning Initiative and Orlando Science Center

What do Star Wars, Minecraft, and Frozen have in common? They are all part of the Hour of Code! The Hour of Code is an initiative to introduce computer science to kids through simple programming games. From the Hour of Code website: "One hour is only enough to learn that computer science is fun and creative, that it is accessible at all ages, for all students, regardless of background. Millions of the participating teachers and students have decided to go beyond one hour - to learn for a whole day or a whole week or longer, and many students have decided to enroll in a whole course (or even a college major) as a result." Bring kids ages 6-12 to the workshop, stay as long as you want, and participate in an Hour of Code together!

12:00 p.m. | Inquiry Classroom, Level 2

3D Printing Workshop
Orlando Science Center

In this hands-on workshop, students will learn the benefits of 3D printing and how to use an online editing software, Tinkercad or Google SketchUp to make, to design and create their own figures for 3D printing.

2:00 p.m.  | Creativity Classroom, Level 2
Google Cardboard Workshop
Orlando Science Center

Google Cardboard brings immersive experiences to everyone in a simple and affordable way. Join us in the workshop, to experience virtual reality on your smartphone.

Orlando Science Center • 777 E. Princeton Street • Orlando, Florida 32803 • Phone: 407.514.2000 • Email: gservices@osc.org
The Science Center is supported by United Arts of Central Florida, host of power2give.org/centralflorida and the collaborative Campaign for the Arts. This project is funded in part by Orange County Government through the Arts & Cultural Affairs Program.